How to Play I've Venn Thinking Card Game
By Brass Monkey Goods | Vintage Inspired Smartassery | Online | Published: 2026-10-27
Category: How-to Guides
Learn the rules and strategies for I've Venn Thinking, a hilarious Venn diagram party game from Brass Monkey. Perfect for family game night or group fun.
Quick answer
Draw two random discs, then race to find a hilarious similarity between the two things before your friends do. The player with the most clever connections wins.
Why I've Venn Thinking is different from other party games
Most party games ask you to guess or bluff. I've Venn Thinking flips that: you create the answer. You draw two random red and blue discs that pair wildly different things (like the Month of February and Tom Cruise), then compete to find an overlap that actually makes sense. It rewards creativity, not luck.
The game works for 3 to 8 players and takes about 20-30 minutes per round. Because there's no right answer, every group plays differently. The same pair of discs can produce completely different Venn diagrams depending on who's at the table.
What you get in the box
I've Venn Thinking comes with a deck of red discs and a deck of blue discs. Each disc has a word or phrase printed on it. You don't need anything else to play — no timer, no scorepad, no app. Just the discs and your imagination.
The game is designed for ages 12 and up, but younger players can join if they're comfortable with wordplay and abstract thinking. The humor tends to get more absurd with adults.
How to play I've Venn Thinking step by step
- 1. Set up the discs: Shuffle the red discs and blue discs separately. Place both stacks face down in the center of the table. Each player should have a clear view of the draw piles. Common mistake: mixing the red and blue discs together. Keep them separate so you always draw one from each color.
- 2. Draw two discs: One player draws the top disc from the red pile and the top disc from the blue pile. Read both aloud so everyone can hear. The pair is now the subject of the round. Checkpoint: make sure everyone understands both items. If someone doesn't know what a word means, explain it quickly or redraw.
- 3. Find a similarity: All players think of something the two items have in common. The first person to shout out a valid similarity wins the round. A similarity can be literal, metaphorical, or absurd — as long as it's genuinely true. Common mistake: shouting an answer that isn't actually true. The group votes on whether the similarity works. If it's rejected, the round continues.
- 4. Score and rotate: The player who won the round keeps the two discs as a point. Then the next player draws a new pair. Play continues until you run out of discs or decide to stop. The player with the most discs wins. Checkpoint: if you want shorter games, set a timer for 15 minutes instead of playing through the whole deck.
- 5. Handle ties and disputes: If two players shout at the same time, the group decides whose similarity is better. If no one can think of a similarity within 30 seconds, discard both discs and draw a new pair. Common mistake: letting one dominant player win every round. Encourage quieter players by giving them a few seconds of think time before the group jumps in.
About the game
- I've Venn Thinking: This Venn diagram-based party game by Brass Monkey is all about finding hilarious similarities between two random things. The randomness keeps every round fresh and unpredictable, so no two games are ever the same.

I've Venn Thinking
